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Post by Golden Dragon Girl on Jul 7, 2007 19:37:20 GMT -5
[glow=blue,2,300]Orynko[/glow]
Author's note: Another one I may expand.
Orynko is the home of the Avernian Collective's main military shipyard and weapons facility. Millenia ago two worlds collided violently in Orynko's system, leaving easily mineable debris littered across that sector of space, ready for use.
Many of Orynko's inhabitants are either military developers or soldiers, there for extensive training. The other inhabitants are their support system. Many scientists working in the facility are Feuri, and several colonies of Trai have been brought in for cheap manual labor. The rest of the population is a heavy mix of various Avernian races, as well as crossbreeds of myriad kinds.
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Post by Golden Dragon Girl on Jul 7, 2007 19:38:20 GMT -5
[glow=blue,2,300]Krelis[/glow]
Author's note: Another one I may expand.
A member of the Avernian Collective.
Krelis is a very fertile world, and is one of two worlds that produce much of the food Avernians eat. It has a comparitively low planetary population, most of whom live in the world's equatorial cities. (Which began as spaceports.) Krelisian population is a mixture of different races, although most of the farmers are the native Lisyur.
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Post by Golden Dragon Girl on Jul 7, 2007 19:39:16 GMT -5
[glow=red,2,300]Ridpath[/glow]
A member of the Avernian Collective.
Named by Ebony Black. A world on the Avernian Collective's fringe, and despite being a frequented waypoint between the Collective and Drakoni and Caligulan space, rather backwatery. Ebony's job there is to check out the people coming into the collective, and if they are not otherwise approved by the Avernian General (That is, Daimon) they are charged a toll.
The severity of the toll varies depending on whether Ebony likes the persons trying to get through, and she allows various forms of payment (even though not all of them are exactly transferable or refundable!) There are ways into the Collective Worlds from Drakoni and Caligulan space that can cut around Ridpath in some way, but Ridpath is the most fuel effiecient route. Many freebooters (That is, pirates not funded by any worlds or planetary alliance) devise ways of smuggling themselves through on larger transports.
Ebony is the main authority on Ridpath. The people of Ridpath are not individually particularly intelligent, being semi-hive minded, and tend to bore her a great deal. XD This is mostly due to their extreme stoicism, since Ebony is a sadist and they aren't very fun, and not quite human enough to attract any other sort of interest. They do make good workers, however, for the very same reasons Ebony finds them boring. X3 She thus derives most of her entertainment from the people she charges tolls from, and has earned herself the moniker "Black Witch of Ridpath." (Ridpath is another world that will eventually feature heavily in a pre-Fall to Earth storyline.)
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Post by Golden Dragon Girl on Jul 7, 2007 19:41:06 GMT -5
[glow=pink,2,300]Yeeshai[/glow]
A member of the Avernian Collective. (No, this is the last one. XD)
Yeeshai could be considered "New York" to Hedise's "Washington DC," being much more of a racial mishmash and cultural scene. It is densely populated, although while wild at night is actually technically safer than Hedise itself, possibly because only one in twelve or so inhabitants is a full blooded wraithe, as opposed to the much higher concentration of Wraithe overall in Hedise.
There is a healthy (is that really the right word?) trade in sentient property there, as well as constant trade in everything else, and if it exists, it can probably be found in one of Yeeshai's great cities.
Ironically, outside of the cities much of the planet is rolling country, forests and wildland. Some people that the city dwellers call hermits live there (although elsewhere most people would call the majority of them "country folk"), and not much else by way of sentient life.
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